These laws will ban rewards for spending money within a game for the first time, ban rewards for buying consecutive microtransactions, and ban rewards for daily log-ins.

  • @Stovetop@lemmy.world
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    26 months ago

    That’s not what I’m saying. I was just hoping this law has teeth, because companies who are greedy for money will always try to circumvent whatever new restrictions are sent their way.

    I’m thinking back to earlier policies set by China like the restrictions against showing undead/human remains in video games. World of Warcraft set up all these euphemistic workarounds to circumvent the law while realistically changing as little as possible, basically defeating the purpose of it.

    China outlawed loot boxes, but then season passes and gatcha models were implemented in short order to continue exploiting consumers. If the law doesn’t account for all sorts of scenarios that can be abused, it’s just going to be a game of cat and mouse.

    • Cosmic Cleric
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      36 months ago

      World of Warcraft set up all these euphemistic workarounds to circumvent the law while realistically changing as little as possible, basically defeating the purpose of it.

      The only one I’m aware of is China’s cultural distaste for showing bones, so Blizzard had to hide the skeletal structure in the Undead player class. In other words, it wasn’t about the undead, it was only about showing bones.

      What else did they do?

    • @redcalcium
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      06 months ago

      Well, it’s China. How the commerce law affect you will depend heavily on who you know in the government and the party. If the new law is heavily pushed by someone important, they probably won’t turn a blind eye for minor technicality. Someone up high probably got mad with their kids getting addicted with microtransactions and want to neuter it. Once that person lost interest or no longer in power, the enforcement will probably become much lenient.